For example, Sparrow’s odd mannerisms come across very well and the mist and moonlight effects give the game a cool, spooky feel in some levels. And, of course, the graphics are far superior on the Xbox 360. And in the Xbox 360 version, such actions are handled by pressing a few buttons. There are also versions for older consoles and handheld systems.Īs could be expected in the Wii version, waving and jerking the remote and nunchuck transmit slashes and punches to enemies. This time around, Disney decided to create its own set of games, with different versions designed to take advantage of the processing power of the Xbox 360 and PlayStation 3 and the motion-sensitive controller of Nintendo’s Wii. Last year’s, “Pirates of the Caribbean: The Legend of Jack Sparrow,” also by Bethesda, tried to fill the gap between the first and second movies. The first “PotC” game, from Bethesda Softworks, carried the film’s name but didn’t try to re-create the action.
This is actually the first game to follow the plot of any of the films.
It’s more of a blend of the two with a few extra tidbits that don’t appear in the films. The pirates stumble through a series of encounters with cannibals, British authorities and the slimy Davy Jones in the first half of the game, which is based on “Dead Man’s Chest.” The crew then gathers the pirate lords to face threats posed by both Davy Jones and the East India Trading Co., as told in “At World’s End.” However, the game isn’t a strict retelling of the tales. It follows the basic story lines of the second and third films in the series.